How matchmaking works wot

After testing is completed, we'll carefully analyze the results obtained and your feedback.

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It works in following manner. There is no restriction on the number of battles played in the lower half of their Battle Tier range. The upper Battle Tier is determined by the Platoon leader. But the templates in the current matchmaker architecture are strict, so they cannot quickly adapt to the queue evolution. The matchmaker resolves battle tier on the basis of table below. If teams aren't full, top player from each team must be of equal tier The minimum team size cannot drop below 7 XP and Silver factors are increased to make up for the lack of enemies. With two tier 1 tanks the team is missing The matchmaker does balance the number of tanks in platoons, but not the weight of the platooned tanks. For example, under the current rules a tier 8 medium can be matched against a tier 7 heavy tank. This is sometimes done on purpose. This helps prevent players from having streaks of games where they are placed at the bottom of their team list. In the future, the following templates may appear: , , and for two-tier battles , and even for three-tier battles other templates are also possible The battle format may not be optimal for those of you at the bottom of the list. First of all, we will check the stability and resilience of the new matchmaker in a real server environment, as well as collect real data on the distribution of tanks in battles. The sum of balance weights - is the sum of all tank tiers in one team.

It works in following manner. At the same time, the matchmaker will be able to quickly adapt to the current situation in the queue, taking into account many factors.

Select the chart to expand.

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This is not only due to the natural evolution of our game, the queue is affected by some additional in-game factors that increase the workload on the queue, for example: Ongoing events Challenges Special offers The natural evolution of the queue has led to two new serious issues that we're currently struggling with: Tanks often are bottom of the list and have to battle against adversaries of higher tiers, which is not always enjoyable.

Together with that, waiting time may slightly increase - however, the quality of the teams, in terms of vehicle Tier, will improve greatly.

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The same thing happens when a tank with preferential match making is platooning with a normal tank. So, many players today are more often at the bottom of the list, and this is the most important thing we want to change. It will also reduce the number of battles in which you'll encounter adversaries two tiers higher. Some premium tanks have a super-privileged level of battles. Number of Platooned players on opposing teams should not differ by more than one-fifth of team size usually 3. For example, a tier 4 scout can enter battles up to tier 7, whereas a tier 4 medium tank on its own can only join battles up to tier 6. Default Unique Platoons When in a Platoon, the lowest tier the Platoon is eligible for is based on the lowest common Battle Tier of all the Platoon members.

If these platoon together, the scout will pull the other tank up into its battle tier, where the other tank will usually be hopelessly outclassed. We would also like to: Reduce the number of battles with vehicles of higher tiers and increase the number of battles with tanks of the same tier and one-tier lower.

But the templates in the current matchmaker architecture are strict, so they cannot quickly adapt to the queue evolution.

How matchmaking works wot

This means that vehicles in Platoons may be weighted more heavily than if the vehicles were solo. To address this, when there's a surplus of Platoons in the queue, the matchmaker will select the Platoons first and fill the missing gaps with solo players.

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At the same time, the queue is very dynamic and changes literally every second. Number of artillery on opposing teams should not differ by more than 1. After testing is completed, we'll carefully analyze the results obtained and your feedback. Battle Tiers 1 through 2 fight on these maps:. This means that vehicles in Platoons may be weighted more heavily than if the vehicles were solo. Whether vehicles are stock or fully researched, how they are equipped, nor crew skill is taken into account by the match-maker. This can produce unwanted results in particular for new players at the lower tiers. We will monitor such situations and will try to fix it, to make them as rare as possible. Standard Battles in battle tiers 1 to 3 take place on a limited subset of the available maps only. There are 12 battle tiers. For example, a tier 4 scout can enter battles up to tier 7, whereas a tier 4 medium tank on its own can only join battles up to tier 6. That way, everything works as expected when players jump in and out of Platoons. It has become rare these days, likely because the success chances are mediocre. To address this, when there's a surplus of Platoons in the queue, the matchmaker will select the Platoons first and fill the missing gaps with solo players.

It has become rare these days, likely because the success chances are mediocre.

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